Since we are gearing up to do some game design ourselves, and not being a lifelong gamer, I figured I'd investigate what makes certain games compelling.
Gotta do research, right?
Since we are planning to build shorter games (5-10 minutes), I figured I'd focus my investigation on games that can be played in their entirety in short chunks.
Is the game fun?
Do I want to play this repeatedly?
What did I learn playing it?
What element(s) can I use when designing a game at work?
Feedback and recommendations for games to look at are welcome.